Design and
strategy for
what comes
next.

CELL is a design and strategy consultancy that comes in early — before the brief is locked, before the form is decided, before the first prototype. We bring futures intelligence into the room when the consequential decisions are still open.

The practice spans three domains — Spaces + Interfaces, Stories + Games, and Innovation + Ventures — and operates simultaneously at the level of artifact, world system, and substrate condition. We call this metadesign.

Founded by
Rachel
Joy Victor
Designer · Strategist · Worldbuilder

Rachel Joy Victor is a designer, strategist, and worldbuilder with a practice spanning immersive experience design, franchise strategy, AI implementation, and narrative systems. She holds a BS in computational neuroscience and an MS in spatial economics.

Her work has been developed for and with Disney, BBC, Amazon Studios, Meow Wolf, Niantic, Punchdrunk, Ford, Adobe, Nvidia, and Magnopus, among others. She is co-founder of FBRC.ai and teaches at USC School of Cinematic Arts.

The intellectual backbone of the practice draws from continental philosophy, active inference and the free energy principle, enactive cognition, and architectural phenomenology — alongside a sustained engagement with Tamil knowledge systems, kolam mathematics, and fabrication methods across additive, subtractive, textile, and biological domains.

CELL is the client-facing studio practice. It takes a small number of significant engagements each year, prioritising work where the futures context changes the outcome.

Background
Education
BS Computational Neuroscience
Cognitive science, perception, information systems
Education
MS Spatial Economics
Economic geography, spatial systems, urban dynamics
Teaching
USC School of Cinematic Arts
Worldbuilding, narrative systems, computational experience
Co-founded
FBRC.ai
AI strategy + implementation studio for creative industries
Speaking
SXSW · DCN Global · NAB · HPA
Keynotes and panels on AI, worldbuilding, futures design
Research
Stanford · Museum of Shangri-La
Boundaries of Humanity Lab · Islamic pattern systems research
Selected partners + clients
Disney· BBC· Amazon Studios· Adobe· Nvidia· Ford· Meow Wolf· Niantic· Punchdrunk· Magnopus· Applied VR· Stanford· Renault· FBRC.ai
What we do
i. Futures + Strategy Futures-informed framing of strategic decisions before they calcify. We map substrate conditions, identify what the current moment makes possible or forecloses, and help clients orient toward the right questions before locking in answers.
ii. World + Experience Design Narrative architectures, world systems, and experience structures for immersive, spatial, and transmedia productions. We design the logic that holds a world together — across platforms, scales, and time.
iii. Systems + Information Architecture Structural design for complex systems — the relationships between components, the logic of data flow, the architecture of interfaces that operate at the intersection of physical and digital space.
iv. AI Implementation + Research Strategic advisory on AI integration across creative production and design workflows. Research-led, practically grounded — with particular depth in generative media, AI-assisted worldbuilding, and the cognitive architecture of creative work.